Roadmap

One city first. Then everything else.

NEXUS grows in stages, and each one has to work before the next begins. Stages after the current one have no dates, because we'd rather be late than wrong. Ticked items are in the game today.

Now: Phase 1 alpha

In progress

The foundation: an identity that persists, one living city, and the first taste of building.

  • Accounts and public profiles
  • The NEXUS avatar and 78 cosmetics
  • NEXUS CITY with real multiplayer
  • Flux, the shop, quests and achievements
  • Friends and chat
  • Pockets, Build Mode and Spark
  • NEXUS ENGINE on Mac and Windows
  • Online at nexusworlds.gg

Foundation: a living city

Next

NEXUS CITY becomes a place that changes on its own, with room for players to claim.

  • Plots and apartments you can claim
  • Furniture and a bigger builder
  • Friends visiting your Pocket
  • Day and night, and world events
  • A city history of what players did
  • Residents who remember you

World creation

Planned

Anyone can make a world, with or without code.

  • Describe a place, then shape it by hand
  • A visual World Builder
  • World Seeds: shareable starting points

The creator era

Planned

Creators get recognized for what they make.

  • Reputation built from real activity
  • Creator profiles and histories
  • Deeper tools for experienced creators

A connected universe

Later

Worlds link to each other, and you carry yourself between them.

  • Portals between worlds
  • Your avatar and reputation travel with you
  • World economies that can trade

Further out

Exploring

Ideas we're serious about, but not committed to yet.

  • Worlds with their own governments
  • A live map of every world, down to a single building
  • Events that trigger themselves